![]() Jump to the right over the water and hit the checkpoint, and continue right over the blocks to reach the exit. This level introduces water Thomas will immediately sink and die if you touch it. Similarly to level 0.6, hop left and right up the stair-like platforms to reach the exit. ![]() Move Thomas to the left up the stairs and jump from side to side to reach the end. Once you have respawned, simply move Thomas to the right over the falling blocks to reach the end. Clear the obstacle, drop to the floor and then move back to the left to pick it up: You will find your first collectable here at the bottom right of the first block you have to jump over. Move Thomas left to right across the screen, and jump over the blocks in your way. Move Thomas to the right and fall down through the twisting tunnel (Note: there is no fall damage in this game). Simply move to the right side of the screen and place Thomas inside the white outline. The aim of each level will be to place Thomas inside the white box at the end of the section. These first ten levels are very easy, as they are mainly used to begin telling the story as well as to introduce the jump mechanic, and you will only have access to Thomas.
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